Blender is the world’s premier open-source 3D software, created by some of the best digital artists working in creative industries around the globe.
This book offers you all the information you'll need as you start your journey into 3D character creation with this versatile and expansive tool. Beginning with the fundamentals, this thorough tutorial book will help you piece together a skill set that will enable you to become adept in creating incredible characters, even if you are completely new to working in 3D. In-depth, step-by-step projects alongside an expansive introduction walk you through the creation of multiple characters, covering key topics such as modeling, sculpting, retopology, UV unwrapping, materials, lighting, rendering, and compositing.
Beginner’s Guide to Creating Characters in Blender makes this complex software accessible and enjoyable for newcomers.
Key topics covered inside:
• Getting started: introduction to 3D and getting set up
• The Blender interface: customization, Editors, workspaces, and more
• Modeling: objects, modifiers, and topology
• Sculpting: brushes, resolution, and retopology
• Rendering: lighting, UVs, materials, and post-production
Softback 348 pages
Dimensions: 279mm x 216mm
Paper quality: Full-color premium paper pages
How to use this book
Introduction to 3D
The Blender interface
Adding an object
Transforming an object
Editing an object
Working with multiple objects
Materials & textures in action