Hello, I hope you all had a great summer and enjoyed days lazing on the beach. It's sad to be saying goodbye to the long sunny days of the summer but there is no need to fear as 2DArtist is back with another amazing issue to brighten up your day!
In this issue we have the pleasure of introducing the second artist to tackle our brilliant series Concept Art for Computer Games. Thomas Pringle did a great job of setting the scene and creating some jaw dropping environments, but now the baton is passed on to Bart Tiongson to introduce us to the characters of the game. Bart gives a fantast insight into how to create characters in a professional environment, and teaches us a few tips to ensure the character is viewed in the correct perspective. This is a cracker!
Richard Tilbury is the provider of not one but two tutorials this month. First up is the penultimate chapter of the Painting Futuristic Marines tutorial series. Rich shows us how he created his All Terrain marine using photographs and textures to give it a rough and ready look. Rich also takes on the Custom Brushes for Sci-Fi series showing us how to create the brushes he used to make his epic Night Time Battle scene. Rich provides some really top tips for creating custom brushes, and shows how careful use of them can really bring your scene to life.
The interview is always one of my favourite parts of the magazine and this month is no exception. Yiğit Köroğlu is the subject of our questions, and he shares with us how one day he decided a career in banking wasn't for him, and he began his new career as a digital artist. Yiğit was a pleasure to speak to and his work is certainly a pleasure to look at, so much so that his fantastic image The Oath was chosen to feature in the recent 3DTotal book Digital Art Masters: Volume 5.
Vince Chui is a great artist, and a regular in the Threedy forums, and this month we get an insight into his work as he shares his excellent sketchbook with us. Vince doesn't only share his sketching and thought process with us, but also shows us how he develops his great ideas into finished polished pieces.
What a great amount of excellent articles to keep you going, as if that wasn't enough we also have a fantastic making of from Lin Bo, and a superb gallery filled with artwork from Jason Seiler, Yuriy Mazurkin, Geoffroy Thoorens and many more.
Author: 3DTotal.com Ltd
Format: DOWNLOAD ONLY PDF
Size: 134 MB
Yigit Koroglu - Illustrator and concept artist
The sketchbook of Vince Chui
10 of the best 2D images from around the world
Concept Art for Games - Chapter 3: Characters by Bart Tiongson
Painting Futuristic Marines - Chapter 3: All-Terrain Marine by Richard Tilbury
Custom Brushes For Sci-Fi - Chapter 3: Night-Time Sci-Fi City Battle by Richard Tilbury
NEW! Painting Creatures From Folklore - Chapter 1: Goblin by Andrei Pervukhin
Promotion free chapter
Digital Art Masters: V4 - Free book chapter promotion