3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
3D Environment Lighting - Cinema 4D (Download Only)
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3D Environment Lighting - Cinema 4D (Download Only)

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CDQ25 is next cdq issue, product sku is EL004

3D Environment Lighting is a 66-page tutorial series where, over the course of the six chapters, we detail how to light an environment under a number of different conditions. Each chapter covers a step-by-step guide to setting up lights, aimed at portraying the scene in a specific manner.

The various chapters are tailored to specific software packages, and each aims to show a comprehensive and effective way of lighting the interior of a ship that includes both natural and artificial light. These include a sunny afternoon, sunset, moonlight, electric light, candlelight and finally a submerged submarine light.

Product details
Author : 3DTotal.com Ltd
Original scene : Richard Tilbury
Tutorial by : Giuseppe Guglielmucci & Niki Bartucci
Platform : Cinema 4D
Format : DOWNLOAD ONLY PDF
Size : 54 MB
Pages : 66

SKU: EL004

CONTENTS


Chapter 1 - Sunny Afternoon
In this first tutorial we illuminate a ship's cabin using natural exterior light: the Sun. The environmental condition for this is sunlight flooding through the windows on a sunny afternoon.

Chapter 2 - Twilight
In this second part we learn how to illuminate the ship's cabin using natural exterior light, for which the environmental condition is ‘sunset'.

Chapter 3 - Moonlight
In this chapter we learn how to illuminate our ship's cabin using natural exterior light. The environmental condition this time is ‘moonlight'.

Chapter 4 - Electrical
This time we cover how to illuminate the ship's cabin using artificial light.

Chapter 5 - Candlelight
In this fifth chapter we learn how to illuminate our cabin using candlelight.

Chapter 6 - Underwater
In the final chapter we cover how to create an underwater lighting situation for our scene.