3DCreative: Issue 092 - Apr2013 (Download Only)
3DCreative: Issue 092 - Apr2013 (Download Only)
In our ZBrush Speed Sculpting tutorial, talented artist Mariano Steiner shares the interesting techniques he uses to create that perfect partial-zombie-corpse in his set of all-inclusive, how-to videos. And if that wasn't enough, we see the introduction of a brand new series on applying realistic textures and materials to objects, which is one of the most problematic areas in digital art.
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Happy Easter and welcome to the April issue of 3DCreative! We've dug ourselves out from under an unseasonable pile of snow this month to continue our proud tradition of showcasing some of the best artwork from some of the best digital artists from around the world. With a gallery full of first-rate images, no less than four tutorial series bursting with helpful hints and an interview with the talented Mr Mike Johnson, this edition is sure to impress!
In our excellent tutorials section this month, we see the continuation of some of our most informative and visually stunning tutorials to date. Arturo Garcia, working as ever in 3ds Max, explores the environment and backgrounds in his second-to-last instalment in the Beginner's Guide to Modelling Vehicles series. In Maya, Renato Gonzalez Aguilante uses the results of last month's tutorial to recreate the designs and concepts in post-production.
In our ZBrush Speed Sculpting tutorial, talented artist Mariano Steiner shares the interesting techniques he uses to create that perfect partial-zombie-corpse in his set of all-inclusive, how-to videos. And if that wasn't enough, we see the introduction of a brand new series on applying realistic textures and materials to objects, which is one of the most problematic areas in digital art. Luciano Iurino tackles the tricky topic of shaders, successfully breaking down all the major processes in his insightful tutorial and, as a bonus, he's supplied his model and textures for you to experiment with!
Our interview team catch up with top notch environment, lighting and compositing artist Mike ‘Murda' Johnson to get an enlightening glimpse into his career so far; from his cartoon-sketching childhood in New York City, to working as a scene assembler for one of the most prominent visual effects, animation and design studios in the digital arts world.
Jean-Francois Liesenborghs breaks down his breathtaking vision of New Cathedral in this month's fascinating Making Of article. From those first individual building blocks, to crafting an entire cityscape (complete with rolling clouds, stunning spires and a selection of well-rendered space-ships), the sheer level of detail in this tutorial is astounding!
And last, but by no means least, is our fantastic gallery, which again features ten of the most striking examples of digital art from fantastic artists such as Luca Nemolato, Nicolas Vallée and Tomasz Strzalkowski. If you're looking for inspiration then you need look no further than the April 2013 issue of 3DCreative magazine!Product details
Author: 3DTotal.com Ltd
Format: DOWNLOADABLE PDF ONLY
Contents and contributors
10 of the Best 3D Artworks
Beginners Guide to Modeling Futuristic Vehicles
Creating Realistic Shaders
ZBrush Speed Sculpting 2
New Cathedral - Project Overview by Jean-Francois Liesenborghs
Digital Art Masters: V7 - Free book chapter
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