Welcome to the August 2013 issue of 3dcreative magazine!
To celebrate our new look, we've invited the talented London-based character artist Andrew Hickinbottom to show us around his colourful portfolio in our feature interview. He also teaches us a few of his pro modelling tips and tricks in the tutorial section, so be sure to check that out! Andrew will be back next issue to show us how to tackle clothing in 3ds Max for stylised characters, too.
While the magazine looks all-new, the content inside is our usual top-notch quality, including tons of incredible art from around the world, plus a variety of in-depth tutorials to help you take your work to the next level. The big difference you'll notice is that it's now all much easier to read and enjoy. Awesome!Product details
Author: 3DTotal.com Ltd
Format: DOWNLOADABLE PDF ONLY
For a preview of this issue, simply click the pages of the magazine below, or use arrows.
The art of stylized pin-ups
Andrew Hickinbottom divulges his career highs and lows in an exclusive artist interview
10 of the latest and greatest 3D images from digital artists around the world
Stylized body modeling
Learn how to create a perfect stylized character body in Andrew Hickinbottom's 3ds Max tutorial
Create your own complete ZBrush alien with help and direction from the awesome Kurt Papstein
Sculpt photoreal faces
Expert Dan Roarty sets up the high-res base sculpt for a photorealistic face in Mudbox
3ds Max character creation
Dmitry Shareyko reveals a host of techniques for creating trousers, boots and buckles for cartoons
Model accessories in Maya
Patrick Evrard shows how to concept and create character accessories that are packed with story
The sketchbook of Jan Jinda
Gain an insight into the early stages of modeling with a sneak peak at Jan Jinda's sketchbook
Jose Manuel Linares López outlines the key processes in creating creatures in ZBrush
Digital Art Master: Final Stand
Go behind the scenes of an epic sci-fi landscape by talented Maya artist, Brandon Martynowicz