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Beginner's Guide to Sketching: Robots, Vehicles & Sci-fi Concepts

Beginner's Guide to Sketching: Robots, Vehicles & Sci-fi Concepts

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PLEASE NOTE: this book is out of print with no current plans to reprint it.

Pick up your pens and pencils and join talented professional artists in this invaluable introduction to sketching quintessential sci-fi subjects such as spaceships, robots, futuristic vehicles, and innovative buildings. Learn how to design and color a range of fascinating visionary concepts from start to finish, unlocking knowledge that will allow you to develop your own unique and impressive sci-fi creations.

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More about this book

An essential read for budding sci-fi artists, this book features more than 15 skilled professionals sharing detailed guides to designing and rendering a wide spectrum of imaginative subjects. An in-depth introduction covers the essentials of sketching, including tools and materials, perspective, geometry, and light, followed by an exciting range of tutorial projects that cover robots, vehicles, spaceships, and architecture. Useful tips teach you how to shade and render dozens of futuristic surfaces and details, from shiny chrome to rusted metal, honing your valuable traditional drawing skills with tools such as pencils, ink, and markers.

Whether you're a new artist interested in learning the basics of sketching, or an intermediate artist keen to branch out into the exciting world of sci-fi and “hard-surface” designs, Beginner’s Guide to Sketching: Robots, Vehicles & Sci-fi Concepts is an inspiring and accessible introduction.

- Create unique sci-fi forms from basic geometry

- Sketch any subject in perspective with confidence

- Render a range of hard-surface and reflective materials

- Tackle the concept design process from start to finish

- Choose tools and materials for dynamic results

Product details
Softback 216 pages
Dimensions: 210mm x 297mm
Paper quality: Full-color premium paper pages
ISBN: 978-1-909414-77-8

Contents and contributors

INTRODUCTION

GETTING STARTED by John A. Frye

Tools & materials

Perspective basics

Geometry, light & materials

Concept design basics


PROJECTS

Combat spaceship by Lorin Wood 

Lunar roving buggy by Milen Ivanov

Prefab colony dwelling by Rob Turpin

All-terrain mining machine by Guido Kuip

Trading ship by Lorin Wood

High-tech luxury home by Callie Wei

Domestic helper robot by Ang Chen

Abandoned ship interior by Qianjiao Ma


QUICK STUDIES

Quadruped robot by Dwayne Vance

Breathing apparatus by Jan Buragay

Mysterious obelisk by Wayne Haag

Submersible craft by Jeff Zugale

Floating rock formation by Riccardo Pagni

Bipedal mech by Dwayne Vance

Control panel by Erik Dillinger

Hoverbike by Jeff Zugale

Mutant plant by Riccardo Pagni

Futuristic rifle by Wayne Haag

Specimen tank by Erik Dillinger


ADVANCED PROJECTS

Speeder vehicle scene - Using toned paper by Jerel Dye

Armed patrol robot - Digital sketching by Michal Kus


Contributors

Glossary

Reviews

Customer Reviews

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A
Alessandro

Really awesome resource - I just wish it included a 5 point perspective but that's probably not for beginners. The quality of the print, examples and explanations is awesome, would buy again.

W
Willie

I haven't got this item yet.

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