
Creating cartoon animals is a great starting point for anyone who is thinking about having a go at 3D. Cartoon animals are usually made up of shapes and forms that are fairly simple to model, and since realism is not the focus of this kind of work, it gives you an opportunity to be expressive and experimental at all points of the creative process. In this eBook the artists will be talking you through how to approach this task, firstly by concentrating on how to create your idea, but then moving on to the modeling, texturing and post-production. Each chapter provides you with an opportunity to see into the workflow of these outstanding industry professionals and learn valuable techniques you can use in your own workflow.
Product details
Author : 3DTotal.com Ltd
Software : 3ds Max and ZBrush
Format : DOWNLOAD ONLY PDF
Size : 123 MB
Pages : 52
Author : 3DTotal.com Ltd
Software : 3ds Max and ZBrush
Format : DOWNLOAD ONLY PDF
Size : 123 MB
Pages : 52
SKU: CCEB01
CONTENTS
Chapter 01 - Mosquito by Marcos Nicacio
Chapter 02 - Emu by Yaroslav Primachenko
Chapter 03 - Armadillo by Jose Alves da Silva
Chapter 04 - Squid by Luis Arizaga Rico
Chapter 05 - Scorpion by Borislav Kechashki
Chapter 06 - Sloth by Igor Catto
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