Create a photorealistic still-life (Download Only)
Create a photorealistic still-life (Download Only)
Create a photorealistic still-life (Download Only)
Create a photorealistic still-life (Download Only)
Create a photorealistic still-life (Download Only)
Create a photorealistic still-life (Download Only)
Create a photorealistic still-life (Download Only)
Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)
  • Load image into Gallery viewer, Create a photorealistic still-life (Download Only)

Create a photorealistic still-life (Download Only)

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John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.

Create a photorealistic still-life
Learn the secrets behind creating photorealistic still-life scenes, perfect for both commercial and portfolio work

Product details
Author : 3DTotal.com Ltd
Tutorials by : John A. Martini
Software : 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE
Format : DOWNLOAD ONLY PDF
Size : 60.1 MB
Pages : 85

SKU: PSLEB

CONTENTS

Chapter 01 - Previz and setting up scenes

Chapter 02 - Modeling photoreal objects from life

Chapter 03 - Replicate models for texturing

Chapter 04 - Preparing models for texturing

Chapter 05 - Texturing tips

Chapter 06 - Perfect photoreal textures in 3ds Max

Chapter 07 - Still life textures and shading

Chapter 08 - Finishing a photoreal scene


For a preview of this ebook, simply click the pages of the book below or use arrows.