Digital Painting Techniques: Volume 6
Digital Painting Techniques: Volume 6
Digital Painting Techniques: Volume 6
Digital Painting Techniques: Volume 6
Digital Painting Techniques: Volume 6
Digital Painting Techniques: Volume 6
  • Load image into Gallery viewer, Digital Painting Techniques: Volume 6
  • Load image into Gallery viewer, Digital Painting Techniques: Volume 6
  • Load image into Gallery viewer, Digital Painting Techniques: Volume 6
  • Load image into Gallery viewer, Digital Painting Techniques: Volume 6
  • Load image into Gallery viewer, Digital Painting Techniques: Volume 6
  • Load image into Gallery viewer, Digital Painting Techniques: Volume 6

Digital Painting Techniques: Volume 6

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With the series now in its sixth year, Digital Painting Techniques: Volume 6 continues the tradition of showcasing the latest digital painting trends and techniques, from a host of industry experts such as Donglu Yu and Wojtek Fus. Yu is a Senior Concept Artist at Ubisoft, providing professional visual development for top-rated AAA game titles, such as Far Cry 4, Assassin’s Creed IV: Black Flag, and Assassin’s Creed III. Fus is a freelance Illustrator and Concept Artist for games and animation, who has created artwork for clients such as Applibot, Dark Stork Studios, and Platige Image.

With the series now in its sixth year, Digital Painting Techniques: Volume 6 continues the tradition of showcasing the latest digital painting trends and techniques, from a host of industry experts such as Donglu Yu and Wojtek Fus. Yu is a Senior Concept Artist at Ubisoft, providing professional visual development for top-rated AAA game titles, such as Far Cry 4, Assassin’s Creed IV: Black Flag, and Assassin’s Creed III. Fus is a freelance Illustrator and Concept Artist for games and animation, who has created artwork for clients such as Applibot, Dark Stork Studios, and Platige Image.

Following on from the success of the first five volumes in the Digital Painting Techniques series, this latest volume’s artists reveal the development of character moods, how to create fantasy battles and environments, how to design sci-fi worlds, as well as a look at the fundamental aspects of lighting and atmosphere and the techniques used in speed painting. It’s another great addition to any artist’s shelf.

Product details
Softback 288 pages
Dimensions: 216mm x 279mm
Paper quality: Full-color premium paper pages
ISBN: 978-1-90941411-2

SKU: DPTV6

For a preview of this book, simply click the pages of the book below.
The colors in this preview do not accurately represent the colors in the printed publication.

Introduction to Concept Art
The digital art industry (by Alp Allen Altiner)
Building thumbnails (by Markus Lovadina)
Working up style sheets (by Markus Lovadina)
Speed painting (by Markus Lovadina)

 

Creating Custom Brushes
Water effects (by Laura Sava)
Skin, hair, and fabric (by Houston Sharp)
Industrial elements (by Andy Walsh)

Speed Painting Techniques
Use silhouettes to build composition (by Victor Mosquera)
Effective lighting and atmosphere (by Geoffrey Ernault)
Reaching a rendered concept (by Darek Zabrocki)

Lighting and Atmosphere (by Nacho Yagüe)
Midday sun
Dusk/dawn
Night time with natural light
Night time with artificial light

Characters – Moods
Paint a portrait with attitude (by Francisco Jose Albert Albusac)
Depict a dark, arrogant queen (by Wojtek Fus)
Create a visual narrative (by Mike Azevedo)

Characters – Stylized
Craft a distorted portrait (by Bruno Hamzagic)
Illustrate exaggerated features (by Stephen Lorenzo Walkes)
Master the art of caricature creation (by Cosmin Podar)

Fantasy – Battles
Learn to paint a beastly encounter (by Piotr Foksowicz)
Portray a heavy-duty battle scene (by Carlos Cabrera)
Illustrate an epic fantasy scene (by Donovan Valdes)

Fantasy – Environments
Tips for creating a fantasy settlement (by Jan Urschel)
Render concept art with photo textures (by Donglu Yu)
Paint atmospheric lighting schemes (by Bram 'Boco' Sels)

Build a Sci-fi World (by Raphael Lübke)
Character
Aged character
Creature
Rural landscape
Old architecture
Organic architecture

Master Projects
Throne room – a cinematic mood painting (by Donglu Yu)
Depict a sci-fi battle aftermath (by Geoffrey Ernault)
Design new world concepts (by Markus Lovadina)

Gallery
Includes images by Simon Weaner, Ben Lo and Ignacio Bazán Lazcano

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Endorsements

“If you are looking for a book that contains so many tutorials and tips to help you to achieve creative paintings, then this is it! This book will help you even if you are just beginning, as in my experience I have learned a lot from this series of Digital Painting Techniques since I started in the industry. Volume 6 will still continue to inspire everyone who reads it.”
Wanchana Intrasombat
Illustrator and Concept Artist

“Once again, Digital Painting Techniques gives you a great collection of fantastic artists in one place sharing their extremely practical techniques, which is both inspiring and invaluable for beginners and advanced artists. The amount of information is priceless and a great source if you are keen on sharpening your skills.”
Dennis Chan
Freelance Concept Artist

“The latest edition of Digital Painting Techniques is a wonderful collection of tutorials, giving unique insight into the creative processes of many industry-leading artists. It will be a great addition to any creative’s reference library, professional and novice alike. Well worth checking out!”
Derek Stenning
Concept Artist and Illustrator

“It’s a real privilege to be able to read about the creative processes and techniques of such a talented gathering of artists, and a genuine thrill to see such a variety of styles and subject matter collected together in one volume. Everyone will find a lot to learn here, and inspiration on every page!”
Matt Dixon
Illustrator