
Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.
Product detailsAuthor : 3DTotal.com Ltd
Original author : Michel Roger
Tutorial and translation by : Taylor Kingston
Platform : Maya
Format : DOWNLOAD ONLY PDF
Size : 86.6 MB
SKU: JOA002
CONTENTS
Chapter 1 - Modeling the body
Chapter 2 - Modeling the head - head, ear and assembly
Chapter 3 - Modeling the accessories - sword and armour legs
Chapter 4 - Modeling the accessories - armor bust, hair and glove
Chapter 5 - Modeling the accessories - accessories and UVW mapping
Chapter 6 - UVW mapping - sword, clothing, armor and body
Chapter 7 - Texturing and hair - eyes, skin and hair
Chapter 8 - Bones and skinning - bases, hierarchy and skinning