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Joan of Arc - Maya (Download Only)

Joan of Arc - Maya (Download Only)

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Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

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Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

Product details
Author : 3DTotal.com Ltd
Original author : Michel Roger
Tutorial and translation by : Taylor Kingston
Platform : Maya
Format : DOWNLOAD ONLY PDF
Size : 86.6 MB

Contents and contributors

CONTENTS

Chapter 1 - Modeling the body

Chapter 2 - Modeling the head - head, ear and assembly

Chapter 3 - Modeling the accessories - sword and armour legs

Chapter 4 - Modeling the accessories - armor bust, hair and glove

Chapter 5 - Modeling the accessories - accessories and UVW mapping

Chapter 6 - UVW mapping - sword, clothing, armor and body

Chapter 7 - Texturing and hair - eyes, skin and hair

Chapter 8 - Bones and skinning - bases, hierarchy and skinning

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