With all topics and skills there are core subjects that must be considered and understood in order to get the best results. When working in 3D, one of those is topology. In this series of tutorials Diego Maia will be talking us through the creation of his interesting character, while explaining how to ensure that your polygons are evenly distributed, ensuring your models can be animated and posed cleanly and efficiently.
Topology - Creating Clean and Evenly Distributed Topology with Diego Maia
Author: 3DTotal.com Ltd
Tutorials by: Diego Maia
Software: 3ds Max
Format: DOWNLOAD ONLY PDF
Size: 19.0 MB
Chapter 01 - An Introduction to Topology
Chapter 02 - Limbs and Accessories
Chapter 03 - Cleaning Up and Adjustments
Chapter 04 - Hard Surfaces
For a preview of this ebook, simply click the pages of the book below.
Flipbook will be here