Character Design Quarterly issue 06
Character Design Quarterly issue 06
Character Design Quarterly issue 06
Character Design Quarterly issue 06
Character Design Quarterly issue 06
Character Design Quarterly issue 06
Character Design Quarterly issue 06
  • Load image into Gallery viewer, Character Design Quarterly issue 06
  • Load image into Gallery viewer, Character Design Quarterly issue 06
  • Load image into Gallery viewer, Character Design Quarterly issue 06
  • Load image into Gallery viewer, Character Design Quarterly issue 06
  • Load image into Gallery viewer, Character Design Quarterly issue 06
  • Load image into Gallery viewer, Character Design Quarterly issue 06
  • Load image into Gallery viewer, Character Design Quarterly issue 06

Character Design Quarterly issue 06

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Issue 06 features a range of exciting artists and character designers to awaken your creativity! Self-taught artist Amanda MacFarlane discusses her engaging designs, Floriane Marchix chats to us about visual development on animated feature films, and James A. Costillo talks about the skills needed to become a successful Art Director. In this issue’s tutorials, comic artist Ivan Shavrin explains how to distinguish conflicting characters in a scene, Hollie Mengert creates a trio of characters featuring both contrast and cohesion, and Tata Che shows how a character can develop and adapt throughout a life span. Also in this issue you can find professional design tips from artists including Julia Christians, Luis Gadea, and Victoria Kosheleva. Plus, our incredible cover artist, Lois van Baarle (Loish), discusses her life and work as a freelance artist and shows the progress of creating this spectacular cover artwork!

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Character Design Quarterly is a lively, creative magazine bringing inspiration, expert insights, and leading techniques to professional illustrators, artists, and character design enthusiasts worldwide.

Issue 06 features a range of exciting artists and character designers to awaken your creativity! Self-taught artist Amanda MacFarlane discusses her engaging designs, Floriane Marchix chats to us about visual development on animated feature films, and James A. Costillo talks about the skills needed to become a successful Art Director.

In this issue’s tutorials, comic artist Ivan Shavrin explains how to distinguish conflicting characters in a scene, Hollie Mengert creates a trio of characters featuring both contrast and cohesion, and Tata Che shows how a character can develop and adapt throughout a life span.

Also in this issue you can find professional design tips from artists including Julia Christians, Luis Gadea, and Victoria Kosheleva. Plus, our incredible cover artist, Lois van Baarle (Loish), discusses her life and work as a freelance artist and shows the progress of creating this spectacular cover artwork!

Product details
Softback
104 pages
Dimensions: 210mm x 270mm
Paper quality: Full colour premium paper pages
ISBN: 978-1-909414-70-9

For a preview of this book, simply click the pages of the book below.

Behind the cover art: Pernille Ørum
Behind the cover art: Lois van Baarle
Designing for children’s books by Julia Christians
Gone fishing! by Hollie Mengert
Meet the artist: James A. Castillo
Transforming a character by Luis Gadea
Meet the artist: Floriane Marchix
Gallery
Open and closed poses by Victoria Kosheleva
Plump tiger, sliding dragon by Ivan Shavrin
Meet the artist: Amanda MacFarlane
The rhythm of life by Tata Che