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Even some of the most modern forms of art are influenced by traditional techniques, methods and styles. With the arrival of ZBrush came an opportunity to put into practice many of the techniques that were used in classical sculpture by sculptors from some of the most recognizable periods in world history. In this tutorial series Rafael Ghencev will dissect the history of Greek and Roman sculpture and show you how to create an image in that style. Not only will Rafael talk you through the sculpting, but will also show how to texture and present your sculpt in a classical style. This series will also give some great anatomy tips, and provide you with some great tricks to help you present your sculpts.
Classical Sculpture (Download Only)
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Author : 3DTotal.com Ltd
Format : DOWNLOAD ONLY PDF
Size : 60.9 MB
Pages : 30
Subjects covered: 3D Sculpting, Rendering
Focus: 3D digital art
Skill level: Intermediate
Software: Chaos Group V-Ray, Pixologic ZBrush
Contents and Contributors
CONTENTS
Chapter 01 - Greek Sculpting by Rafael Ghencev
Chapter 02 - Greek Sculpture Texturing by Rafael Ghencev
Chapter 03 - Roman Sculpting by Rafael Ghencev
Chapter 04 - Roman Sculpture Texturing by Rafael Ghencev
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