Create photorealistic cars in 3ds Max (Download Only)
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Create photorealistic cars in 3ds Max
An insightful guide teaching you useful modeling principles that can be applied to other 3D packages
Photorealistic car renders are a staple of the 3D industry, but mastering this subject is notoriously difficult! To lead you through these complex steps, 3ds Max pro Hasan Bajramović explains the process over eight chapters as he guides you through the creation of a 1936 Delage D8 120S. From blocking out the basic shape, modeling the interior, to image-based lighting, this eBook covers it all to help you become a master of creating vintage cars.
Product detailsAuthor : 3DTotal.com Ltd
Tutorials by : Hasan Bajramović
Software : 3ds Max, V-Ray
Format : DOWNLOAD ONLY PDF
Size : 35 MB
Pages : 67
Subjects covered: 3D Sculpting, Lighting, Photorealism, Poly Modelling
Focus: 3D digital art
Skill level: Intermediate
Software: Autodesk 3ds Max, Chaos Group V-Ray
Contents and Contributors
CONTENTS
Chapter 01 - Blocking out the basic shapes
Chapter 02 - Adding details to our base model
Chapter 03 - Small details
Chapter 04 - Creating the rims and tires
Chapter 05 - Modeling the interior
Chapter 06 - Photoreal texturing
Chapter 07 - Lighting and rendering essentials
Chapter 08 - Imagge-based lighting
For a preview of this ebook, simply click the pages of the book below or use arrows.