Skip to product information
1 of 8

Digital Art Masters: Volume 1 - OUT OF PRINT!

Digital Art Masters: Volume 1 - OUT OF PRINT!

Regular price £32.00 GBP
Regular price Sale price £32.00 GBP
Save! Sold out
Tax included. Shipping added at checkout.

PLEASE NOTE: this book is out of print with no current plans to reprint it.

3DTotal presents the first installment of the popular Digital Art Masters series, Digital Art Masters: Volume 1. Containing some of the finest digital 2D and 3D artwork that you will see in the industry today, this book marks the beginning of an ultimate collection of inspiring images and reference material that's a must-have for any CG artist.

Log in to use the wishlist feature View full details

Collapsible content

Take a look inside

Sample Movie Here we have a quick video preview of Digital Art Masters Volume 1

Sample Flip Book Here we have a quick flip flash book preview of Digital Art Masters: Volume 1

 

Flipbook will be here

More about this book

PLEASE NOTE: This book is sold out and with no current plan to get it reprinted.

 

Digital Art Masters: Volume 1 is more than just another gallery book; each artist has provided a breakdown, with supporting imagery of how they made their piece of work. The contents of this book are not just simple step by step tutorials, but instead explain and detail the thought process behind the artwork. This allows readers to discover how certain parts were created and learn some new tips and tricks along the way.

Product details
Hardback: 192 pages
Publisher: 3DTotal
Paper quality: Full color premium paper pages
ISBN: 0-9551-5300-X

Contents and contributors


Features 48 of the finest digital 2D and 3D artists working in the industry today, including:
Natascha Roseoseli
Philip Straub
Rob Chang
Jesse Sandifer
PiSONG
Meny Hilsenrad
Ryan Lim

Industry Quotes
"Digital Art Masters is an inspirational publication. While it isn't intended to be a step-by-step tutorial book, it provides a fascinating insight into the working methods of many digital artists. The 3D images are broken down into modeling, texturing and lighting, but the book also covers good examples of traditional practices such as perspective and composition".
Brian Taylor - Creator of Rustboy
https://www.rustboy.com

"Check it out fellow pixel pushers! Smell that fresh ink on the paper, and pick up this beauty. It's a showcase; it's a 'behind the scenes'; it's two great tastes in one! Kudos to 3DTotal for jumping in with style. And the fact that it's Volume One means more goodness to come... so don't just get it, get in it!"
Dan Wheaton - Concept Artist and Matte Painter
https://www.carbonmatter.com

"This book not only exhibits the artists at the cutting edge of the digital art industry, but also delivers valuable tips and advice that will usher in the next generation of digital art masters. It is books like these that continually challenge and inspire me in my own artistic journey."
Tim Warnock - Matte Painter and Concept Artist
https://www.thenextside.com

Reviews

Customer Reviews

Based on 1 review
100%
(1)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
P
Predrag Rocneasta Suka
First of the series

The first ever CG book I got represents the cornerstone of all Digital Art Masters. It's packed with great insight into the artistic process and work flow covering 2D and 3D artwork. Explained and solved riddles of the time still apply to this date, taking you from concept, research and modelling all the way to materials and texturing, composition and lighting, rendering and post-production.Even though it's out of stock on 3DTotal, there are still a few books out there. If you want to get the book, now will be the time to do so!