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OUT OF PRINT
Cyan book cover showing a smiling woman with pink/cyan hair, wearing glasses, gesturing towards the title '3DS Max Projects'.

3ds Max Projects - OUT OF PRINT!

28 reviews

Sale price  £5.00 Regular price  £29.99

PLEASE NOTE: this book is out of print with no current plans to reprint it.

Log in to use the wishlist feature If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.

More about this

3ds Max Projects presents a series of inspirational tutorials designed to help you get to grips with this versatile and industry-standard software.

If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.

Product details
Softback 304 pages
Dimensions: 210mm x 297mm
Paper quality: Full colour premium paper pages
ISBN: 978-1-90941405-1

Endorsements:

“3ds Max Projects: A detailed guide to modeling, texturing, rigging, animation and lighting, can offer a lot to any aspiring 3D artist. Each of the detailed tutorials is very well written and covers a wide range of techniques for all skill levels”

Marek Denko | CEO – NoEmotion

“3ds Max Projects: A detailed guide to modeling, texturing, rigging, animation and lighting is written in a simple, elegant explanatory format and is a wonderful guide for both beginners and professionals of computer graphics”

Alessandro Baldasseroni | Lead character artist, Blur Studio

“3ds Max Projects is a comprehensive guide that will benefit artists of all skill levels. Containing a complete project overview, it not only shows you what it takes to go from start to finish, but also gives you a technical understanding for one of the world’s most popular 3D applications”

Gavin Goulden | Lead character artist, Irrational Games

“For any person interested in 3D graphics, this book will be a great source of basic knowledge necessary to set you off on a path to become a great artist. It will introduce you to the complete processes of creating images, from modeling, texturing and retopology, all the way to animation”

Toni Bratincevic | Senior environment modeler, Blizzard Entertainment

SKU: 3DSMP
Subjects covered: Animation, Lighting, Low poly, Posing, Rigging, Texturing, UV mapping
Focus: 3D digital art
Skill level: Beginner, Intermediate
Software: Autodesk 3ds Max
Contents and Contributors

Introduction to character creation by Dmitry Shareyko and Seid Tursic
Modeling your character
Adding detail
Modeling belts and boots
Preparing UV maps
Painting textures
Producing shaders and maps
Perfecting and compositing
Introduction to character rigging by Jahirul Amin
Bones and controls
Creating the torso rig
Creating the neck and head rig
Creating the FK and IK arm setup
Rigging the hands
Rigging the legs and feet
Rigging the face and cloth controls
Skinning and adding morph targets
Introduction to character animation by Fernando Herrera
The 12 principles of animation
Planning your scene
Blocking the shot
Understanding Spline animation
Finishing touches
Clean and evenly distributed topology by Diego Maia
An introduction to topology
Limbs and accessories
Cleaning and adjustments
Hard surfaces
Beginner’s guide to modeling vehicles by Arturo Garcia
Modeling your basic vehicle
Developing your concept
Modeling details
Creating 3D hydraulics
Introduction to lighting outdoor scenes by Andrew Finch and Samuel V. Conlogue
Fog/mist at nighttime
Sunrise/sunset
Moonlight
Midday sun
Overcast
FX particles and dynamics by Matt Chandler
Liquids
Smoke
Fire
Snow
Leaves
Flocking
3D caricatures by Andrew Hickinbottom
Planning and modeling the face
Modeling the hair and body
Clothing, rigging and UV-mapping
Texturing and lighting
Creating a sidekick
Perfecting your pin-up
Blending 3D and photography by Andrzej Sykut
Prosthetics
Implants
Power sockets
Military snail

Take a look inside

For a preview of this book, simply click the pages of the book below.

Reviews
  • 5 stars: 25 (89%)
  • 4 stars: 3 (11%)
  • 3 stars: 0 (0%)
  • 2 stars: 0 (0%)
  • 1 star: 0 (0%)
J
JOSE LUIS
Excellent Book

Basic book to learn and relearn the basics of 3d modeling, rigging, texturing, lighting, composition and rendering. You can learn from 0 to 100 for artists looking to start in this career.

A
Andy
Excellent book to have

Well written tutorials from quality artists. What ever your skill level you can always learn from other artists and I've been a games artist for over 20 years. Book leans towards characters but a bit of everything is covered and I've always been a fan of Andrew Hickinbottom's style. Glad I bought it :).

m
mohamed
Excellent Book

simple , very good explanation I put my money in a right way I,m sure it will help me to improving my workthanks 3dtotal

B
Brock
Great for all skill levels

I've been a 3DS Max user since 1999 and still find value in the material presented in this book.It presents information in an easy to digest manner. It is useful for getting beginners up and running. For the experienced crowd, it's a good reference and provides potentially different approaches.Often I would find myself at the beginning of a chapter and determining how I would go about doing it. Often I was presented with alternative approaches to my own workflow and even learned a few things.Definitely recommend.

j
justin
Easy to get into, and well written

a very clean, concise well presented book, with great step by step lessons for you to follow, whatever level of proficiency you possess. well worth the money.

s
steven
great book

money well spent. Clear step by step process

P
Paul B
Excellent

Book is is a must have for 3DS Max users of all levels,

M
Martin
NICE

inspiration, quality, price, international delivery

B
Bartosz
Fantastic Book

The book guides its reader through each of the projects in ordinary manner using set of clear and easy to fallow instructions. The pictures and text used are clear to see, read and execute. I would highly recommend to anyone as a starting guide on how to get on with 3DS Max.

P
Pawe?
Great book!

It's great book for newb. It have great tutorials and step explanation. If you plan working with 3dmax this book is for you.

L
Lee
Another Great 3D Total Book

They did it again with this book, really nice to read through and packed with tips, step by step sections and info. Nice book to add on the side of the desk for a quick flick through for a bit of help or inspiration.

S
Snowdon
Concise and Clear - A Must!

A must for the collection even if only to brush up on skills - extremely helpful for newcomers and professionals alike with clear and concise procedures across a variety of areas without the unnecessary drivel many tutorials bulk out with.

A
Alexandre
GREAT BOOK

This book can quickly become a bible for a beginner wishing to move in a constructive way. Good basics, step by step , to build a real project.

A
Alberto
Perfecto!

I am very happy and impressed by the quality of this book. This is my first purchase and I'm sure that I'll buy much more. The tutorials are very complete and interesting. It could be a little dificult to follow for people who has never used 3ds max before, but for begginners/mdium users is perfect.

J
Junior Neves
Simply Amazing

This is an awesome book, i'm looking for something like this for a long time. It really helps a guy like me, who need/wants to learn more professional ways to do the work.I like the way they described it, step-by-step instructions and illustrations, it's really easy to follow and understandI'm glad i made this purchased, and i'm sure i'm buying more soon! I'm sorry for my english it isn't really my native language, hope you understand.Cheers

A
Alexandre natalio
I LOVE 3DS MAX PPROJECTS!!

This Book is just for all CG artsits!

S
Steven Sheldon
Industry techniques always a plus!

Everything in here helped me so much to better understand the 3d artist trade techniques. the in-depth training showed to better understand where polys should go, how to better prepare my textures for the texture artist or better yet, to give a better representation of polygonal space so the strain of Uv mapping the character i work would translate easyer to the texture artist.Zbrush is another software it helps in, although my experience is very low using the software, it helped me embrace the software much more. and, once again, the techniques used by the trade of major companies are very much helpful.

T
TCarneiro
A bible for newcomers or professionals

I've been modeling with Luxology Modo for 1 year and half and I always wanted to use 3DsMax but never knew where to start, since the package is so full of features.This book gave me a overview on all the features of the program with very detailed step by step breakdown of complete projects from various amazing artists.It covers from character creation, animation to even VFX. It's a very amazing book and I definatelly suggest you to add on your collection.

p
paulina
Great book!

Sorry for my English for it is not my mother tongue. A very good tutorial book, with easy to follow pictures and explanations. Although not a character designer myself, the tutorials are easy to extrapolate to other forms in order to meet different purposes. It also explains why very knotty forms should be built in a certain way instead of the apparent obvious one so materials can apply correctly. Those details are very rare to find and they are key to understand 3ds Max geometry and final rendering.

J
Jonathan
Professionally constructed.

This a really great resource to have for any artist it covers a wide variety of topics. If a person was to complete all chapters of this book they would be well versed/ excel with most things a professional environment would throw at them.Really lovely material used + images are crystal clear/high rez. My only gripe would be that the character creation chapter throws you straight into the deep end with the head construction topology; i don't agree with the approach, it's very daunting & tricky at first but gets easier...!

R
Rick
Great Stuff

This Book is not only for beginners , is just for all . I have learned so much .

C
Chris
Very very helpful

I have been reading many things on 3ds max. The general manuals just say what different things do in the program. That's cool, but eventually you need some guidance on ' how to use them'. This book is just such a resource. It has very clear and thoughtful workflows inside, great visual shots if the program in use, insider secrets, and even links to the content being used. I love it!!

M
Mattias
A fabulous book

I bought this because Andrew Hickinbottom is explaining his process of creating one of his cool characters. As a devoted learner of character modeling I got what I wished for (and more). The reason I gave this book 4 stars is because some of the projects wasnt interesting to me. But dont get me wrong. This is a great book! My compliment to 3dtotal for letting me previewing the book before buying it. That made me buy it :-)

R
Rothstar
GET THIS BOOK!

Well worth the money! What I like most is the way each project goes through stages (pipe line). Explaining the use of the software used without the big 'jumps' you usually find in tutorials.

a
alexis
best for starting

This book is just fantastic for all the people like me who wants to start understanding the whole production pipeline of profesional artists.

G
Georges
the best book I have

this book is written is such a matter that you always want to go further. Printing and pictures are well defined, so good for observation. A book to buy.

L
Larissa
Excellent Book

This was another one of the books I've recently purchased and so far, Im loving it.With detailed step-by-step instructions and illustrations, I found this easy to follow.

E
Etienne
Fantastic Book

Texte d'origine Ecoutez le texte sourceIt's a very fantastic book! Each part comes with a very detailed step by step explanation of the process. Every pages have many screenshot for a better understanding of the exercice. In this book, you can discover the creation of a character from the concept to the rendering with lots of tips.Finaly, a high quality printed book, a must have for all 3DS Max users

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