OUT OF PRINT
Beginner's Guide to Character Creation in Maya - OUT OF PRINT!
OUT OF PRINT
Beginner's Guide to Character Creation in Maya - OUT OF PRINT!
OUT OF PRINT
Beginner's Guide to Character Creation in Maya - OUT OF PRINT!
OUT OF PRINT
Beginner's Guide to Character Creation in Maya - OUT OF PRINT!
OUT OF PRINT
Beginner's Guide to Character Creation in Maya - OUT OF PRINT!
OUT OF PRINT
Beginner's Guide to Character Creation in Maya - OUT OF PRINT!
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Beginner's Guide to Character Creation in Maya - OUT OF PRINT!

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PLEASE NOTE: This book is sold out and with no current plan to get it reprinted.



Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.



PLEASE NOTE: This book is sold out and with no current plan to get it reprinted.

Bringing you practical tuition and advice from an experienced 3D Trainer, this invaluable book offers a comprehensive guide to character creation in Autodesk’s very popular 3D software, Maya.

Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle. With over 30 hours of downloadable videos, this is a book of amazing value that you won’t want to miss.

About the Author
Jahirul Amin is a 3D Trainer at Double Negative in London, UK. Prior to this, he was an Associate Lecturer at the prestigious National Centre for Computer Animation at Bournemouth University, where he was responsible for the Maya input on both the bachelor’s and master’s degree courses for several years.

Product details
Softback 288 pages
Downloadable resources: 30 hours of videos
Dimensions: 210mm x 297mm
Paper quality: Full colour premium pages
ISBN: 978-1-909414-20-4

SKU: BGCCMb

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