Master hard-surface modeling in 3ds Max (Download Only)
Master hard-surface modeling in 3ds Max (Download Only)
Arturo Garcia reveals how to turn a 2D concept drawing into an accurate and exciting 3D model of a destructive deforestation vehicle, from modeling through to rendering. Improve your hard-surface work with this step-by-step guide for 3ds Max.
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Contents and contributors
CONTENTS
Chapter 01 - Getting started
Chapter 02 - Modeling
Chapter 03 - Adding details
Chapter 04 - Completing the model
Chapter 05 - Preparing the model for texturing
Chapter 06 - Creating textures
Chapter 07 - Preparation for the final image
Chapter 08 - Post-production
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