Anatomy for 3D Artists
Anatomy for 3D Artists
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A comprehensive human anatomy guide for today’s 3D artist, offering fundamental, theoretical, and practical skills for anatomy and proportion.
Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything that today’s 3D artist needs to know in order to tackle the difficult task of recreating the human form in 3D. Starting with the use of 2D references, and moving on to practical and advanced 3D sculpting – including topology – the book covers every stage in the creation of all kinds of male and female figures. Featuring established artists such as Chris Legaspi and Mario Anger, Anatomy for 3D Artists also includes several master projects for an informative and in-depth overview of the 3D sculpting process of various forms, showing how the archetypal human form can be adapted to fit any character shape!
Product details
Softback 288 pages
Dimensions: 210mm x 297mm
Paper quality: Full-color premium paper pages
ISBN: 978-1-909414-24-2
Contents and contributors
Introduction
Drawing an archetypal figure
2D male
2D female
2D reference gallery
Sculpting an archetypal figure
3D male
Advanced 3D male
3D female
Advanced 3D female
Master projects
Male bodybuilder
Curvy female
Slim female
Advanced topology
Retopologizing
3D reference gallery
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Endorsements
“This book enables you to understand the construction of the human body with its easy-to-follow and highly visual features. The coverage is comprehensive, from head to toe. One unique feature is the section on different types of human physique. This makes the book indispensable as you don’t have to second-guess the look of a muscle when stretched or moving into different positions. Anyone who wants to model or sculpt will find the book helpful, as it establishes the basic foundation upon which to build your knowledge of anatomy.”
Vichar.B.N
Modeling supervisor
“Anatomy is easily the most important skill a character artist can invest in. It takes time and dedication and often a lot of research. It’s always a wonderful thing to be able to learn from experienced artists, who are willing to share years of hard work in a simple and approachable way. This book brings those teachers into your home and helps you start building your own knowledge base that will guide you on your path to becoming a better artist.”
Magdalena Dadela
Character modeler
“All artists need a deep understanding of the beautiful intricacies of the human anatomy in order to create strong characters that are both believable and aesthetically pleasing. This book takes you on a journey of learning and gives you an excellent insight into the anatomy and movement of the human body, with beautiful drawings, 3D illustrations, model breakdowns and tips.”
Andrei Critea
Lead character artist
“Understanding of the anatomy is essential for creating life-like digital doubles; it is also one of the most complex mechanisms to grasp. Having a good anatomy reference is really the only way for us to interpret what is happening within the body. This book simplifies the tangled ideas of what we imagine the anatomy is to laying out the facts for us to understand.”
Ian Spriggs
3D character artist
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