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Character Production in 3ds Max (Download Only)

Character Production in 3ds Max (Download Only)

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Log in to use the wishlist feature Over the last couple of years modeling realistic 3D heads and busts has become really popular. In this eBook series Rodrigue Pralier will explain how to do this using 3ds Max and ZBrush. From the basic head model to a highly detailed head sculpt, through to texturing and post-production, Rogrigue will cover every aspect of the creation process, providing us with the perfect opportunity to learn from his experience.

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Product details
Author : 3DTotal.com Ltd
Tutorials By : Rodrigue Pralier
Software : 3ds Max & ZBrush
Format : DOWNLOAD ONLY PDF
Size : 24.4 MB
Pages : 31

SKU: CP3DSM
Subjects covered: 3D Sculpting, Poly Modelling, Texturing
Focus: 3D digital art
Skill level: Intermediate
Software: Autodesk 3ds Max, Pixologic ZBrush
Contents and Contributors

CONTENTS

Chapter 01 - Low Poly Modeling

Chapter 02 - Modeling the Features

Chapter 03 - Unwrapping

Chapter 04 - Texturing and Shaders

Chapter 05 - Hair and Clothing

Chapter 06 - Rendering and Lighting


For a preview of this ebook, simply click the pages of the book below or use arrows.

 

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